Card Effect[HIDDEN] (Hide now for Rune to react with later for 0.)
I have [SHIELD 3] while I'm at a battlefield with exactly one other unit you control. (+3 Migh...
Card Effect[EMPOWER 5]. This ability costs 3 less if you control 4 or fewer runes. (Pay the cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have [DEF...
Card TypeChampion Unit
Energy Cost4
Might4
DomainBody
TagNoxus;Ambessa
Card Effect[EMPOWER 3 and 1 Body]
[EMPOWERED] I have +3 Might and can't be dealt damage u...
Card Effect[EMPOWER 1 and 2 Runes] (1 and 2 Runes: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +2 Might.
[EMPOWERED][DEATHKNELL] Channel 2 runes e...
Card Effect[ACTION] (Play on your turn or in showdowns.)
Choose a unit at a battlefield. If it has 3 Might or less, banish it. Otherwise, return it to its owner'...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might4
DomainCalm
TagDemacia;Sona
Card EffectAt the end of your turn, if I'm at a battlefield, ready up to 4 fri...
Card TypeSpell
Energy Cost7
Power Cost1
DomainBody
Card EffectLook at the top 5 cards of your Main Deck. You may banish a unit or gear from among them and play i...
Card Effect[EMPOWER 3] (3: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +2 Might and [GANKING]. (I can move from battlefield to battlefield.)
Card TypeChampion Unit
Energy Cost5
Might5
DomainChaos
TagIonia;Zed
Card EffectWhen I conquer, play a 0 Might Shadow Clone unit token to your base. (It has "Whe...
Card TypeLegend
DomainMind;Chaos
TagMel
Card EffectWhen you empower something else, empower me.
Disempower me, Exhaust: Give a unit at a battlefield -2 Might th...
Card Effect[EMPOWER 3] (3: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +2 Might and [GANKING]. (I can move from battlefield to battlefield.)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '