This kit can also be assembled as a variety of Questoris-class Imperial Knights – the Errant, Paladin, Preceptor, Crusader, Gallant, Warden, or the named knight Canis Rex – as well as a Knight Desp...
Daemon Princes were once mortal champions of Chaos, elevated to eternal daemonhood as a coveted reward from their mercurial patrons. Each of these corrupt monstrosities is a walking testament to th...
Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds.
This multipart plastic ki...
Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive....
Chaos Terminators are heavily-armoured veterans, clad in – or fused to – ancient suits of corrupted war-plate. Each of these murderous elites is akin to a walking tank, wading through futile volley...
Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoter...
Custodian Wardens are known amongst their comrades as level-headed and endlessly patient watchmen. Upon accepting the robes that mark their station they swear binding oaths to fight as immovable se...
The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing h...
Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
Asmodai is a legendary Interrogator-Chaplain of the Dark Angels Chapter. Relentless and humourless, the Master of Repentance suffers no weakness or compromise amongst his allies. In battle, he inci...
In the swirl of combat between elite operatives, any advantage makes the difference between glorious success and ignominious failure. A perfectly-timed pop of concealing smoke, a piece of heavy cov...
Light reconnaissance units, Pathfinder Teams are the eyes and ears of their Commander in a way no drone can yet emulate. A Pathfinder's foremost role is not to engage the enemy, but instead to oper...
Inquisitor Coteaz is a Puritan of the Ordo Malleus – he spends every waking moment studying reports made by his countless agents, or facing down daemons, heretics, and aliens in open battle. He wie...
The Warhammer 40,000: Kill Team Annual 2023 – Season of the Gallowdark is a comprehensive 296-page softcover supplement that compiles the entire Gallowdark series into one volume. It includes compl...
This kit contains – quite literally – stacks of Nurglings. In fact, with this kit you can make three tottering towers of them. Every swarm has front, back and middle ranks; each is comprised of wri...
Commanders of elite kill teams know that victory is often a matter of securing the proper resources and ensuring their operatives have the tools they need to get the job done. Given the critical na...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '