Card TypeChampion Unit
Energy Cost4
Power Cost1
Might4
DomainChaos
TagBilgewater;Miss Fortune;Pirate
Card EffectYou may play me to an open battlefield.
Friendly...
Card TypeLegend
DomainMind;Chaos
TagMel
Card EffectWhen you empower something else, empower me.
Disempower me, Exhaust: Give a unit at a battlefield -2 Might th...
Card TypeChampion Unit
Energy Cost3
Power Cost1
Might4
DomainOrder
TagDemacia;Xin Zhao
Card Effect[TANK] (I must be assigned combat damage first.)
I enter read...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might1
DomainOrder
TagPiltover;Seraphine
Card EffectWhen you play me or when I become exhausted, play a 1 Might ...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might4
DomainChaos
TagBilgewater;Miss Fortune;Pirate
Card EffectYou may play me to an open battlefield.
Friendly...
Card TypeUnit
Energy Cost5
Might5
DomainOrder
TagFreljord;Poro
Card EffectExhaust: Play two 1 Might Bird unit tokens with DEFLECT. Use this ability only while I...
Card TypeUnit
Energy Cost3
Might3
DomainChaos
TagYordle;Bandle City
Card Effect[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me from fac...
Card TypeUnit
Energy Cost3
Power Cost1
Might6
DomainOrder
TagDemacia
Card Effect[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[TA...
Card TypeLegend
Energy Cost0
Power Cost0
Might0
DomainCalm;Mind
TagLillia
Card Effect4, Exhaust: Play a ready 3 Might Sprite unit token with [TEMPORARY]. This a...
Card TypeUnit
Energy Cost4
Might4
DomainCalm
TagShurima
Card EffectWhen you play me, if you control 7 or more runes, choose an enemy gear. If it's [EMPOWERED], ...
Card TypeGear, Token
DomainNone
TagNone
Card Effect
Empowered token:
Use to mark legends, units, and gear that are [EMPOWERED].
Gold
[REACTION] Kill this, Ex...
Card TypeChampion Unit
Energy Cost4
Power Cost1
Might4
DomainChaos
TagBilgewater;Miss Fortune;Pirate
Card EffectYou may play me to an open battlefield.
Friendly...
Card TypeChampion Unit
Energy Cost4
Might4
DomainBody
TagNoxus;Ambessa
Card Effect[EMPOWER 3 and 1 Body] (3 and 1 Body: Empower me. Use only if not Empowered.)
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '