Card TypeUnit
ColorBlue
TagsGanger, Mox, Techie
Cost6
Power6
RAMx5
RarityIS
Card Effect1 Eddies [Spend Icon:] Reveal the top card of your deck. You may...
Card TypeUnit
ColorBlue
TagsFixer, Merc
Cost5
Power4
RAMx2
RarityIO
Card EffectThe first time another friendly Unit steals a Gig with value less than i...
Card TypeUnit
ColorRed
TagsMerc, Rocker, Samurai
Cost6
Power8
RAMx2
RarityIO
Card EffectThe first time this Unit wins a fight each turn, ready it.This ...
Card TypeLegend
ColorBlue
TagsGanger, Mox, Techie
Cost0
Power0
RAMx2
EddiesYes
RarityIL
Card EffectWhen you play a BRAINDANCE Program, give a friendly ...
Card TypeUnit
ColorGreen
TagsArasaka, Corpo
Cost7
Power8
RAMx2
RarityIO
Card Effect[PLAY] Spend a rival Unit for each friendly value-pair of Gigs.This ...
Card TypeUnit
ColorYellow
TagsArasaka, Corpo, Netrunner
Cost4
Power1
RAMx2
RarityIO
Card Effect[PLAY] Search the top 4 cards of your deck. Reveal any n...
Card TypeLegend
ColorBlue
TagsDoll
Cost0
Power0
RAMx2
EddiesYes
RarityIL
Card EffectWhen a friendly CORPO or GANGER Unit steals 1 or more Gigs, ready 1...
Card TypeUnit
ColorYellow
TagsMerc, Netrunner
Cost7
Power8
RAMx3
RarityIO
Card EffectWhen a friendly equipped Unit or Legend is spent, draw 1.When a ri...
Card TypeGear
ColorYellow
TagsArasaka, Cyberware
Cost5
Power3
RAMx4
EddiesYes
RarityIO
Card Effect
[DEFEATED] Play another Unit with cost 9 or less fro...
Card TypeLegend
ColorBlue
TagsMerc, Netrunner
Cost0
Power0
RAMx2
EddiesYes
RarityIL
Card Effect[Spend Icon:] Your next Program this turn plays for -1 E...
Card TypeLegend
ColorGreen
TagsMerc, Valentino
Cost6
Power8
RAMx2
EddiesYes
RarityIL
Card Effect[GO SOLO]If a friendly Unit would be defeated, you may ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '