Card TypeUnit
ColorYellow
TagsGanger, Maelstrom
Cost5
Power5
RAMx2
Card Effect[PLAY] Defeat a rival Unit with cost 2 or less.[DEFEATED] A Rival discard...
Card TypeProgram
ColorYellow
TagsBraindance
Cost5
RAMx4
EddiesYes
Card EffectSell the top card of your deck.If you control a Gig with an even value and...
Card TypeGear
ColorRed
TagsArasaka, Cyberware
Cost2
Power2
RAMx2
EddiesYes
Card Effect
(Equip to a friendly Unit or face-up Legend.)When this Unit or L...
Card TypeLegend
ColorBlue
TagsMerc, Netrunner
Cost0
Power0
RAMx2
EddiesYes
Card Effect[Spend Icon:] Your next Program this turn plays for -1 Eddies for...
Card TypeProgram
ColorRed
TagsGanger
Cost3
RAMx4
EddiesYes
Card EffectThe next time a friendly Unit wins a fight by 3+ power this turn, it also steals ...
Card TypeUnit
ColorYellow
TagsMerc, Netrunner
Cost7
Power8
RAMx3
Card EffectWhen a friendly equipped Unit or Legend is spent, draw 1.When a rival Unit ...
Card TypeGear
ColorYellow
TagsCyberware, Medtech
Cost2
Power3
RAMx4
EddiesYes
Card Effect
(Equip to a friendly Unit or face-up Legend.)If a Rival contr...
Card TypeProgram
ColorYellow
TagsBraindance, Mox
Cost1
RAMx1
EddiesYes
Card EffectAdjust a Gig by up to 1. If you control 2 or more Gigs with different...
Card TypeLegend
ColorRed
TagsArasaka, Merc
Cost9
Power9
RAMx2
EddiesYes
Card Effect[GO SOLO] (Pay this Legend's cost to play it as a ready Unit. It can...
Card TypeProgram
ColorBlue
TagsBraindance
Cost6
RAMx4
EddiesYes
RarityIO
Card EffectChoose one effect. If you have less Street Cred (Street Cred) than ...
Card TypeUnit
ColorGreen
TagsAldecaldo, Merc, Nomad
Cost6
Power6
RAMx4
RarityIS
Card EffectDuring your turn, you may Call a Legend for free.[ATTACK] Di...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '