Introduce barbed wire to your games with this terrain from Warlord Games, easy to use just cut to the size you require.
Product contains 3m of barbed wire
Pin Markers are an integral part of the Bolt Action and Beyond the gates of Antares rules systems and help track your individual squads/units effectiveness. There's nothing better than seeing a gro...
Brand new for Bolt Action Second Edition! All the tokens required to keep track of your squads actions and other useful reminders plus the essential new template for High Explosive (HE) ordnance - ...
Snipers were armed with a SMLE No.4 Rifle equipped with a No.32 Mk.1 telescopic sight. The team carried fifty rounds of ammunition, five tracer rounds and five armour-piercing rounds. Two No.36 Mil...
This Flak Bunker is based on the R677 bunker template with dual purpose anti-tank and anti-aircraft capability. Commonly house either 7.5cm anti-tank guns and light anti-aircraft guns such as the 2...
This brand new set allows you to build a large variety of signs to confuse your enemy, warn your friends of mines, add communication lines and defended positions - giving you a great choice of how ...
As ways across natural obstacles such as rivers, ravines and railway lines, bridges are often targeted as significant objectives either to take or to destroy. This single-arched stone bridge is eas...
Nothing enhances a tabletop battle more than great-looking, evocative terrain. Whether your games are set in Renaissance, Horse & Musket period (1700 - 1900) or the World Wars, this great plast...
No matter which period of history, or fantasy worlds, your games are set, these highly detailed plastic animals are ideal to add flavour to your battlefield. Herds of sheep, cattle and pigs can pro...
The Commandos established an extraordinary reputation for dash and bravery in World War II. Formed in 1940 by order of British Prime Minister Winston Churchill with the express goal of taking the f...
The new plastic kit for the British and Canadians is fantastically detailed and allows for myriad customization options. Our customer service boffins worked out that there are a possible 396 variat...
The Sherman Tank was the main stay of the American army. The Break out from the Normandy beaches and the bocage could never been achieved without the armoured support. Although they had their weakn...
The Sd.Kfz 250/1 was a reconnaissance and transport half-track mainly used by scout and HQ units. The vehicle was a shortened version of the ubiquitous Sd.Kfz 251 Hanomag series and much like its l...
The world's first paratroopers to be used in large numbers, the German Fallschirmjager were at the tip of the spear when war broke out in 1939. They led daring assaults on strategic targets, such a...
Adolf Hitler's aggressive campaign across the world ensured his troops would face the enemy in all environments and climates. None were more unforgiving than the harsh winters on the Eastern Front ...
Welcome to the front lines, soldier! The contents of this box are the best way to start your Bolt Action journey, and will set you up perfectly for hours of fantastic wargaming.Bolt Action: Third ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '