Card TypeChampion Unit
Energy Cost5
Power Cost1
Might5
DomainFury
TagDemacia;Morgana
Card Effect[AMBUSH]
When you play me, deal damage to a unit equal to the da...
Card Effect[EMPOWER 2 and 1 Fury] (2 and 1 Fury: Empower me. Use only if not Empowered.)
[EMPOWERED] I have [ASSAULT 3]. (+3 Might while I'm an attacker.)
Card TypeUnit
Energy Cost10
Might8
DomainMind
TagMech;Piltover
Card EffectI cost 1 less for each gear you control.
[DEFLECT] (Opponents must pay Rune to choose ...
Card TypeChampion Unit
Energy Cost5
Might4
DomainChaos
TagNoxus;Mel
Card Effect[EMPOWER] — Discard a spell
When I become [EMPOWERED], banish an enemy unit at a ...
Card TypeChampion Unit
Energy Cost3
Power Cost1
Might4
DomainChaos
TagIonia;Yordle;Kennen
Card EffectWhen you play me, [BURN 2].
When I conquer, give a spell in...
Card TypeUnit
Energy Cost6
Might5
DomainChaos
TagShadow Isles;Spirit
Card Effect[EMPOWER 6 and 2 Chaos] (6 and 2 Chaos: Empower me. Use only if not Empowered.)
...
Card Effect[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +3 Might....
Card Effect[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +3 Might....
Card Effect[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have [DEFLECT]...
Card TypeChampion Unit
Energy Cost3
Might3
DomainOrder
TagMount Targon;Kayle
Card Effect[EMPOWER 3] (3: Empower me.)
I can be [EMPOWERED] up to three times.
I h...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '