Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainFury
TagBandle City;Mech
Card EffectWhen you play me, give a unit [GANKING] this turn. (It can move from bat...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainFury
TagThe Void
Card EffectI cost 2 less to play from anywhere other than your hand.
Flavor TextRek'S...
Card TypeBattlefield
DomainNone
Card EffectWhen you defend here, reveal the top card of your Main Deck. If it's a spell, put it in your hand. Otherwise, recycle ...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainFury
TagThe Void
Card EffectIf you would reveal cards from a deck, look at the top card first. You may recyc...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainFury
TagBandle City;Mech
Card EffectWhen you play me, give a unit [GANKING] this turn. (It can move from bat...
Card TypeUnit
Energy Cost3
Power Cost1
Might4
DomainCalm
TagShurima
Card EffectWhen you play me, ready or exhaust a legend.
Flavor TextAfter the seat of t...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might5
DomainOrder
TagThe Void;Rek'Sai
Card EffectWhen I attack, you may reveal the top 2 cards of your Main Dec...
Card TypeUnit
Energy Cost2
Might1
DomainChaos
TagIonia
Card Effect[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
When you play me, you may return anothe...
Card TypeSpell
Energy Cost2
Power Cost0
Might0
DomainFury
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.)
Give a friendly unit a...
Card TypeChampion Unit
Energy Cost5
Power Cost1
Might5
DomainBody
TagIonia;Yone;Demon
Card Effect[WEAPONMASTER] (When you play me, you may [EQUIP] one of your E...
Card TypeUnit
Energy Cost2
Power Cost0
Might2
DomainBody
TagFreljord;Poro
Card Effect[WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to ...
Card TypeUnit
Energy Cost7
Power Cost2
Might6
DomainBody
TagBilgewater
Card Effect[ACCELERATE] (You may pay 1 Body as an additional cost to have me enter ready....
Card TypeSpell
Energy Cost3
Power Cost1
DomainBody
Card EffectChoose an equipped friendly unit. It deals damage equal to its Might to an enemy unit. Then detach ...
Card TypeUnit
Energy Cost3
Power Cost1
Might3
DomainBody
TagBilgewater
Card EffectWhen you play me, you may draw 1 or buff me. (To buff a unit, give it a +1 Mig...
Card TypeUnit
Energy Cost4
Power Cost0
Might4
DomainBody
TagDemacia;Elite
Card EffectYou may play me to an occupied enemy battlefield.
Flavor TextWhen the...
Card TypeGear
Energy Cost1
Power Cost0
Might0
DomainBody
Card Effect[EQUIP Body] (Body: Attach this to a unit you control.)
When I conquer, buff me. (If I don't ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '