Card TypeSpell
Energy Cost1
Power Cost0
Might0
DomainMind
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might thi...
Card TypeUnit
Energy Cost2
Power Cost1
Might2
DomainMind
TagBandle City;Fae
Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me,...
Card TypeSpell
Energy Cost1
Power Cost0
Might0
DomainMind
Card EffectREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might thi...
Card TypeUnit
Energy Cost3
Power Cost0
Might3
DomainMind
TagBandle City
Card EffectWhen you play a gear, ready me.
Flavor Text"GOOD ENOUGH LET'S GOOOOO!"
Card TypeUnit
Energy Cost3
Power Cost0
Might2
DomainMind
TagBandle City;Yordle
Card EffectTANK (I must be assigned combat damage first.)
When you play me, draw ...
Card TypeSpell
Energy Cost3
Power Cost0
Might0
DomainMind
Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in show...
Card TypeSpell
Energy Cost3
Power Cost1
Might0
DomainMind
Card EffectACTION (Play on your turn or in showdowns.)
Banish a friendly unit, then play it to base, ig...
Card TypeUnit
Energy Cost5
Power Cost0
Might5
DomainMind
TagMount Targon
Card EffectVISION (When you play me, look at the top card of your Main Deck. You may re...
Card TypeUnit
Energy Cost3
Power Cost0
Might2
DomainMind
TagBandle City;Yordle
Card EffectTANK (I must be assigned combat damage first.)
When you play me, draw ...
Card TypeSpell
Energy Cost4
Power Cost0
Might0
DomainMind
Card EffectHIDDEN (Hide now for 1 Rune to react with later for 0.)
REACTION (Play any time, even before...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '