JEFF LEMIRE AND NICK ROBLES SPEED INTO THE ABSOLUTE UNIVERSE! Without the mentor...without the family...without the Speed Force, what's left is the Absolute Scarlet Speedster!
JEFF LEMIRE AND NICK ROBLES SPEED INTO THE ABSOLUTE UNIVERSE! Without the mentor...without the family...without the Speed Force, what's left is the Absolute Scarlet Speedster!
JEFF LEMIRE AND NICK ROBLES SPEED INTO THE ABSOLUTE UNIVERSE! Without the mentor...without the family...without the Speed Force, what's left is the Absolute Scarlet Speedster!
JEFF LEMIRE AND NICK ROBLES SPEED INTO THE ABSOLUTE UNIVERSE! Without the mentor...without the family...without the Speed Force, what's left is the Absolute Scarlet Speedster!
JEFF LEMIRE AND NICK ROBLES SPEED INTO THE ABSOLUTE UNIVERSE! Without the mentor...without the family...without the Speed Force, what's left is the Absolute Scarlet Speedster!
THIS IS IT! CATCH UP TO ARC ONE BEFORE THE START OF ARC TWO! Bruce Wayne, a young man who has built his entire life on leveling up, on becoming a bigger man than both his enemies and the obstacles ...
THIS IS IT! CATCH UP TO ARC ONE BEFORE THE START OF ARC TWO! Bruce Wayne, a young man who has built his entire life on leveling up, on becoming a bigger man than both his enemies and the obstacles ...
THIS IS IT! CATCH UP TO ARC ONE BEFORE THE START OF ARC TWO! Bruce Wayne, a young man who has built his entire life on leveling up, on becoming a bigger man than both his enemies and the obstacles ...
THIS IS IT! CATCH UP TO ARC ONE BEFORE THE START OF ARC TWO! Bruce Wayne, a young man who has built his entire life on leveling up, on becoming a bigger man than both his enemies and the obstacles ...
WILL THE PARTY END HERE FOR ABSOLUTE BATMAN? With his friends lives at stake, will a broken, beaten, and ultimately defeated Bruce Wayne finally compromise and give up both himself and his morals t...
WILL THE PARTY END HERE FOR ABSOLUTE BATMAN? With his friends lives at stake, will a broken, beaten, and ultimately defeated Bruce Wayne finally compromise and give up both himself and his morals t...
WILL THE PARTY END HERE FOR ABSOLUTE BATMAN? With his friends lives at stake, will a broken, beaten, and ultimately defeated Bruce Wayne finally compromise and give up both himself and his morals t...
WILL THE PARTY END HERE FOR ABSOLUTE BATMAN? With his friends lives at stake, will a broken, beaten, and ultimately defeated Bruce Wayne finally compromise and give up both himself and his morals t...
Absolute Batman has established himself as an extremely large force to be reckoned with. But how did he get to this point? How did he push himself? And how did the tragic events of his childhood, a...
Absolute Batman has established himself as an extremely large force to be reckoned with. But how did he get to this point? How did he push himself? And how did the tragic events of his childhood, a...
Absolute Batman has established himself as an extremely large force to be reckoned with. But how did he get to this point? How did he push himself? And how did the tragic events of his childhood, a...
Absolute Batman has established himself as an extremely large force to be reckoned with. But how did he get to this point? How did he push himself? And how did the tragic events of his childhood, a...
BATMAN LEGEND SCOTT SNYDER AND ICONIC ARTIST NICK DRAGOTTA TRANSFORM THE DARK KNIGHT'S TALE FOR THE MODERN AGE! Without the mansion...without the money...without the butler...what's left is the Abs...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '